EVE's server answers once per second. Everything you do waits for the
next tick.
Flying by handThe ship jerks and twitches instead of turning smoothly: every move waits for the one-second tick.Pressing modulesClick the afterburner, then a weapon within the same second, and the weapon press is lost. You have to press it again.Want a big battle, as marketed?With enough ships in one place the server drops to one update every 10 seconds. They call it “time dilation”: a physics term to make cheap server performance sound exciting. Simulated from my own footage: one frame per game second, each held 10 seconds.WoW at EVE's speedThe same fight twice: first as WoW plays it, then updated once a second like EVE. Every skill press waits for the next tick, so you end up pressing it twice.Footage: World of Warcraft: PvP – Alterac Valley 2, How They Got Game Project, Stanford University, CC BY 3.0. Cut, cropped and re-timed.
FPS games consistently update at around 20 Hz – 140 Hz, which means the
server listens to your reactions and updates the game (such as incoming
enemies) 20 to 140 times per second.
EVE's play style is like WoW. WoW updates at 65 Hz (the server listens and
reacts 65 times per second for all players). EVE updates at 1 Hz. For
comparison, Minecraft updates at 20 Hz.
So, how to correctly imagine what playing EVE feels like, and what its
server feels like:
Imagine you are playing WoW, and now WoW responds 60 times
slower.
Moving to a place will have a multi-second delay. Changing direction will
fight with the server tick. Imagine pressing “D” to change direction
and waiting several seconds. And pressing “E” for an ability will
need multiple presses to make sure it's working.
Flying by handThe ship jerks and twitches instead of turning smoothly: every move waits for the one-second tick.Pressing modulesClick the afterburner, then a weapon within the same second, and the weapon press is lost. You have to press it again.
I'm a spaceship combat enjoyer. For example, in Star Wars Battlefront II I like playing the spaceships. I heard EVE is spaceship combat, which is what I like. Should I play?
You should definitely not play EVE.
I was you: I heard the marketing and came. The main difference between
spaceship combat and EVE is that spaceship combat updates at least 20 Hz –
100 Hz (Minecraft is 20 Hz), while EVE updates at 1 Hz – which is entirely
unsuited to flying and fighting a spaceship manually. I strongly suspect their
entire maintenance is just one $200 server for all players (which is 100%
likely).
In your 20s, you should get real friends, improve your skills and your
social life, and make your way out – instead of going into another rabbit
hole that will never make you better financially or mentally, and that also
sucks up your time (hours per day).
Other details on why you should never play EVE:
1Four chances for swearing – no matter how long you play
It's a game where people can kill you, camp gates, destroy your bodies and
form alliances to make their enemies miserable – but no matter how long
you play (2 months or 20 years), you have only four chances to swear before
you are permanently banned.
That's the entire reason why, when people shoot others down, they type
“GF” (get fucked) but never “get fucked” directly.
This also turns the game into a mass individual surveillance system,
because you have four chances, and each one increases your ban time:
1 day
3 days
7 days
14 days 4th chance
Permanent
They mass-file tickets to get you banned – to get you out, for
life.
2Loneliness
You think a game should be designed to let people socialize and have fun,
to make people stay longer and pay. You are wrong on this one.
EVE is systematically designed to make you feel isolated and lonely,
especially at the start and throughout your career, restraining communication
between players. Why?
Their financial gains and triggers (buying game currency with real money,
buying skill points with real money) are triggered when you feel hopeless and
depressed, and nobody will help you except your credit card.
Combine that with the flaws in how they designed their income: older
players will likely have 1,000 billion ISK and never pay the subscription
again.
Say you feel hopeless, especially at the start and in the middle: your
ship exploded in one of their designed traps, and you have no money to buy a
new one, or you can only buy a cheaper ship that makes you earn ISK 10x slower
than your previous one. Those situations happen especially with ships around
30M to 300M (the most expensive ships, around 20 of them, are in the 500M
– 2B range, but by then you likely have more to cover them). An older
player would likely help you with that at no noticeable loss – which
kills EVE's entire financial gain built on your depression, failure and
hopelessness, so they are likely to kill that.
This is the entire reason:
Rookie Help, and every help channel, FORBIDS “financial
transactions” (money help). Older players' easy help with money would kill
the financial gain they built on your hope, loneliness and failure.
They could design much better communication channels to group players,
instead of heavily monitored and censored channels (such as forbidding
financial transactions) like the Help channels.
Hi, I'm a 60-year-old retired man. Should I play EVE?
Whether you should play EVE really depends on your current
situation.
a60 years old, retired, lonely
You are the ideal candidate to play: you are lonely, you have a lot of time
for a game, and you have nothing left to chase. Just a reminder: playing EVE
will likely make your already lonely life worse, never better.
b60 years old, retired, with a family
You should not play EVE. I know you have a bunch of time you want to burn,
and some cash you're willing to throw. But playing EVE will likely kill your
back (physically), kill your morale (mentally – destroying your morale so
you send more cash to buy ships and services), and raise your blood pressure.
You would likely stop having intercourse with your wife, feel deeply depressed
for days after your ships are destroyed, care more about a stupid game that
wants to suck up your money and time (to keep you an active player), miss the
whole chance to watch your granddaughter grow up, and go through personality
changes.
Just a reminder: playing EVE will change your personality, drive you away
from your family, and never make you better mentally or financially.
I have countless time to waste, and I don't care anymore. Should I play EVE?
You should not play EVE.
There are many ways to get better. Playing EVE will never benefit you in any
way – it will make you worse. There is always hope and help.
Contact the help lines in your country
instead of choosing to make your situation worse.
1Playing EVE will very likely not make your situation better
Morale: the losses of your ships are intentionally designed to cause
low morale (such as depression), so that you buy currency with real money.
Financially: there is no financial gain from this, except selling
bots and real-money trading (which is also a big headache to dive into).
2System design flaw
Old players with around 2 years of knowledge will never pay subscriptions
again – no money is gained from them. Old players earn on average around
150M (low) to 500M (high) ISK per hour, which covers their monthly
subscription in about 6 to 20 hours of play (500 PLEX at about 6M ISK each,
roughly 3B ISK a month).
Solution: target new players
An intentionally designed lack of tutorials, and traps early on.
Decrease player communication and interaction, so old players cannot help
new players with in-game currency.
Details: most ships whose loss triggers a new player to pay
real money are not expensive – under 200M. An old player earns 200M per
hour; for them, helping you is noticeably nothing to lose.
Forbid financial transactions across channels (old players cannot
help).
Decrease communication channels, such as player-owned ones; the limited
channels left are heavily monitored.
Outcome for players:lonely→hopeless→nowhere to learn→credit card